Skip to content
Tutorials

Hardsurface Tutorial Collection — VOL 03 - Scifi Helmet

asset · Tutorials
shaded · wire
About this pack

Volume three sets the Hardsurface Tutorial Collection on a sci-fi helmet, modelled in 3ds Max from a 2D concept in 270 minutes of real-time capture. It is the tightest of the three volumes, which makes it the sensible one to judge the series on before committing to the longer builds.

A helmet is a compact hard-surface exercise with everything the discipline asks for packed into one prop: a curved shell that has to hold a clean reflection, hard panel breaks cut into it, and mechanical fittings that must sit on the surface rather than float above it. Four and a half hours is enough to see all three solved without any of it being skipped over.

What is in the download

  • 270 minutes of 3ds Max modelling captured at working speed, with nothing fast-forwarded
  • A sci-fi helmet built from a flat concept through to a finished hard-surface mesh
  • Beginner level, with a single package used from the first cut to the last
  • Unnarrated throughout: nothing is spoken and nothing is captioned

Used properly this is a rebuild rather than a viewing. Open the concept, open 3ds Max, and follow the recording a step at a time — the viewport is the instruction, so watch the selection modes, the edge loops going in around each panel break and the point at which the shell is committed to a smoothing pass. Anyone working towards a game-art portfolio gets a second use out of it: the finished piece is exactly the class of prop a junior hard-surface reel is judged on.

Prerequisites

You need to be able to navigate 3ds Max and use its primary functions; nothing beyond that. No project files and no finished model ship with the videos, so what you take away is the method and something you made yourself.

Technical specification
Software
3ds Max
Files
1 file included
About Tutorials

Each tutorial follows one asset from start to finish in real time. Every decision is explained as it is made, so you can see not just what was done but why that approach was chosen over the alternatives.

Related

More Tutorials