
34 Torn Fabric Texture + Stencil Generator — VOL 12
34 Torn Fabric Texture + Stencil Generator — VOL 12. Built for Substance Painter and Substance Designer. Seamless in both axes at 4K.

Fabric materials built from scratch in Substance Designer
Fabric is the hardest thing to fake. Photographic textures fall apart the moment you scale them or need a variation.
Duration
14 Hours
Projects
6
Language
English
Level
A to Z Master Level
Every one of these is built step by step inside the course.
Fabric is the hardest thing to fake. Photographic textures fall apart the moment you scale them or need a variation, so this masterclass builds every material procedurally in Substance Designer, node by node. Across six days you will construct weave structures, use displacement to give cloth genuine relief, design lace and guipure patterns, produce embroidery with real thread geometry, and age fabric convincingly — then set up lights and cameras and render an animated presentation in Marmoset Toolbag.
Stream online or download the whole course for offline study.
Pay once. It stays in your library permanently.
New chapters and corrections are added at no extra cost.
No questions asked, no form to fill in.
Substance Designer, Marmoset Toolbag
Every session is a complete piece of work — here is exactly what you build and when.
Substance Designer and Marmoset Toolbag. A fast-mode primer on the basics of Substance Designer, the essential tools and principles, so you can participate fully in the main camp sessions from day one.
Build two fabrics from scratch: a plaid pattern and a plain weave. Practise the core Substance Designer tools by developing both to full detail.
Why displacement matters in cloth presentation, the challenges it introduces, and how to use it to lift presentation quality without breaking your material.
Design lace and guipure patterns and apply them inside realistic cloth materials.
A step-by-step build of fabrics with embroidery and decorative detail, following the full process from base weave to final polish.
Techniques for simulating wear, tear and vintage texture, then into Marmoset: set up lights and cameras, animate the clothing and render high-quality sequences.
Lighting and camera setup for rendering animation the right way, how to present the work professionally, and how to cut short, engaging animations that hold attention.
Not my work — theirs. This is what the curriculum produces.

Twenty years of production texturing and material authoring, four consecutive ArtStation Marketplace top-seller years, and 5,000+ students taught since 2005.




Seven days to change your mind, no questions asked.
Libraries and tools built for the same pipeline — use them on the course projects or your own.

34 Torn Fabric Texture + Stencil Generator — VOL 12. Built for Substance Painter and Substance Designer. Seamless in both axes at 4K.

This pack includes 30 high-quality metal smart materials for Substance Painter, ideal for creating realistic metallic surfaces.

40 Lace Fabric Trim Pattern + Substance Tools — VOL 12: 40 lace borders, 8 trim sheets and 40 SBSAR materials, with opacity in 16-bit PNG and TIFF.

30 Copper Smart Materials & PBR Textures — VOL 16: thirty procedural copper stacks with oxidation as a parameter, plus 4096 x 4096 PBR sets.