
25 Jerry Can Base Mesh — VOL 32
25 Jerry Can Base Mesh — VOL 32 supplies twenty-five fuel cans in highpoly and lowpoly, 2k to 70k, unwrapped and FBX-ready.
Start from a solid foundation and spend your time on the details that matter.
Base meshes speed up the whole pipeline. Clean topology, sensible scale and game-ready density mean you can skip the blockout and go straight to sculpting, kitbashing or texturing.
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25 Jerry Can Base Mesh — VOL 32 supplies twenty-five fuel cans in highpoly and lowpoly, 2k to 70k, unwrapped and FBX-ready.

Modular Armor & Weapon Base Mesh Pack | 61 Game Ready Models.

Looking to add some dark medieval vibes to your next game or scene?

Need high-quality tents and tepees without modelling from scratch? Want to save time and focus on design? This pack is just what you need.

Working on a character or game and need some ancient armor fast? Skip the heavy modelling work and jump right into the fun part creating.

Are you spending too much time modelling backpacks from scratch? Do you want to focus on design instead of starting from zero?

Is modelling helmets from scratch taking too much time? Do you want to focus on design instead of starting from zero?

10 Pilot Helmet Base Mesh — VOL 25 covers ten flight helmets from 20K to 50K triangles, as FBX and OBJ with clean editable topology.

Do you need a cloak for your character? Simulating the cloak and fitting on the character is a hard task to do.

15 Feather Dress Helmet Base Mesh — VOL 23 is fifteen plumed warrior helmets, 6K to 80K triangles, with feathers restyled in the UVs.

15 Ruffle Base Mesh — VOL 22 gives you fifteen ruffles as FBX and OBJ, thin and thick, each with the Marvelous Designer project behind it.

10 High Detail Leather Armor Base Mesh — VOL 21 is sculpt-density leather, 50K to 2M triangles, as FBX and OBJ with previews.

25 Hat Base Mesh — VOL 20: twenty-five hats in FBX and OBJ, 1k to 6k triangles each, with clean editable topology and a preview per hat.

16 Hand Armor Base Mesh — VOL 19 is sixteen medieval gauntlets from 9K to 43K triangles, as FBX and OBJ with editable topology.

25 Military Hat Base Mesh — VOL 18: twenty-five hats and caps in FBX and OBJ, 1k to 7k triangles, with clean and editable topology.

14 Leather Boot Base Mesh — VOL 17 offers fourteen sculpted boots, 65k to 1M triangles, as FBX and OBJ with a preview for each.

20 Foot Armor Base Mesh — VOL 16 covers the lower leg and foot with twenty designs from 25k to 120k triangles, as FBX and OBJ.

20 Leather Armor Base Mesh — VOL 15: twenty leather sets in FBX and OBJ, 18k to 277k triangles, editable topology and a preview render each.

20 Warrior Armor Base Mesh — VOL 14: twenty armour sets in FBX and OBJ, 14k to 47k polygons, ornament modelled in, editable topology throughout.

20 Treasure Chest Base Mesh — VOL 13 holds twenty ornamented chests from 2k to 65k polygons, as FBX and OBJ with clean topology.

20 Scarf Base Mesh — VOL 12 delivers twenty draped scarves as FBX and OBJ with Marvelous Designer projects and material IDs per part.

32 VR Glasses and Headset Base Mesh — VOL 11 packs thirty-two headsets under 8k tris, FBX and OBJ, with UV channels 1 and 2 done.

25 Military Helmet Base Mesh — VOL 10: twenty-five modern helmet meshes in FBX and OBJ, under 32k triangles, with both UV channels unwrapped.

25 Gas Mask Base Mesh — VOL 09: twenty-five mask meshes in FBX and OBJ, under 17k triangles, with two UV channels ready for sculpting.