
Hardsurface Tutorial Collection — VOL 03 - Scifi Helmet
Hardsurface Tutorial Collection VOL 03 takes a sci-fi helmet from 2D concept to finished hard-surface mesh in 270 unnarrated minutes of 3ds Max.
Single-project walkthroughs, start to finish.
Focused tutorials that take one asset from raw mesh to finished render. Shorter than the full courses and ideal when you want to see a specific technique applied end to end rather than commit to a whole curriculum.
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Hardsurface Tutorial Collection VOL 03 takes a sci-fi helmet from 2D concept to finished hard-surface mesh in 270 unnarrated minutes of 3ds Max.

Learning the basics of a job is one of the most important things to consider.

McLaren 650S GT3 Tutorial ( Modeling, Texturing, Lighting ). MP4 included. Built for Substance Painter and 3ds Max. Published November 2021.

This product is the first part of the ZBrush modelling video process, and in the first part, we decide to have a Hard-surface model.

We will model a DJI Inspire Drone in the second section of the ZBrush modelling video process.

Rifle Gun Tutorial: a stylised scoped rifle from BioShock Infinite concept art, modelled in Blender with cloth in Marvelous Designer over 4+ hours.

Do you play call of duty? So you should know VTOL and spend some time in this vehicle.

Hardsurface Tutorial Collection VOL 01 builds a motorcycle from a 2D concept in 3ds Max across 400 minutes of unnarrated, real-time capture.

Hardsurface Tutorial Collection VOL 02 models a futuristic vacuum in 3ds Max over 640 minutes — the longest volume in the series, and unnarrated.

Ninja Rabbit, volume five of the ZBrush Sculpture Series, is the long one: 360 unnarrated minutes sculpting a full character, body and cloth included.

Monster Head, volume six of the ZBrush Sculpture Series, sculpts a horned creature head with beard and detail passes across 140 unnarrated minutes.

Yoda, volume three of the ZBrush Sculpture Series, sculpts the head from scratch in 140 unnarrated minutes, face and hair worked on screen.

The Dwarf, volume four of the ZBrush Sculpture Series, sculpts a dwarf head and its beard from scratch across 180 unnarrated minutes in ZBrush.

The Beast, volume two of the ZBrush Sculpture Series, sculpts a creature head and the expression on it across 120 unnarrated minutes of ZBrush.

Old Witch opens the ZBrush Sculpture Series with 75 unnarrated minutes sculpting a witch character, her face and her clothing, from scratch.

Sniper Rifle - Tutorial Full Process: fourteen hours of 3ds Max modelling, UDIM unwrapping in Rizom UV and colour-ID texturing in Substance Painter.

Hand Drill - Tutorial Full Process: fourteen hours on a mid-poly workflow with no bake, and eight of them spent on per-part UVs and Substance Painter.

God of War Sword - Tutorial: 18.5 hours rebuilding the Blade of Chaos in 3ds Max and ZBrush, seventeen of them on modelling and sculpting.

Motorcycle Tutorial Full Process. MP4 included. Built for Substance Painter and 3ds Max. 30 hours, unnarrated. Published October 2022.

Old Western Wagon Tutorial Full Process: 17.5 hours across Blender, 3ds Max and ZBrush, with a standalone unwrapping video and the reference archive.

Vertical Drill Tutorial runs one prop through the full Blender pipeline: 3+ hours of modelling, UDIM unwrapping in Rizom UV, then Substance Painter.

Mediaeval Crossbow - Full Tutorial. A complete narrated walkthrough, start to finish.

Axe Gun Tutorial: six hours turning one concept drawing into a finished prop, with 3ds Max TurboSmooth, a ZBrush-sculpted haft and Marmoset renders.

Air Conditioner - Full Tutorial covers modelling, UDIM unwrapping, texturing and Marmoset rendering of one prop across more than 14 unnarrated hours.