Skip to content
Tutorials

The Dwarf - ZBrush Sculpture Series — VOL 04

asset · Tutorials
shaded · wire
About this pack

Three hours of ZBrush on a dwarf head. Volume four of the Sculpture Series sculpts the face from scratch and then gives the beard the time it needs, which is most of what makes a dwarf read as a dwarf rather than as a short man.

Beards are the reason to pick this volume. A beard is a large secondary form that changes the whole silhouette of a head, and it has to be sculpted as mass and flow before it is ever detailed as hair — get that order wrong and no amount of strand work rescues it. At 180 minutes this is the longest of the head studies in the series, and the extra time goes into exactly that.

What you get

  • 180 minutes in ZBrush, an empty scene through to a finished dwarf head
  • Face sculpting worked as structure first
  • A full beard pass, built as form rather than added as texture
  • Detail work across the whole head once the large shapes hold
  • Sculpted on screen without commentary, and without subtitles

Character artists use a head like this as a study piece: short enough to finish, complete enough to show. Following it as a rebuild rather than a viewing is what transfers — pause at each stage, match your own mesh to the screen, and only then let it run on. The other volumes cover a witch, a beast, a monster head and a full ninja rabbit, so a beard-heavy fantasy head is one of five different problems available at the same level.

What you need, and what you do not get

Beginner to intermediate, with basic ZBrush navigation and primary functions assumed. No model file and no project file are bundled in; the download is the sculpting itself.

Technical specification
Software
ZBrush
Formats
ZBrush
Files
1 file included
About Tutorials

Each tutorial follows one asset from start to finish in real time. Every decision is explained as it is made, so you can see not just what was done but why that approach was chosen over the alternatives.

Related

More Tutorials