Skip to content
Game Assets

24 Sword Stylized 3D Meshes — VOL 88

asset · Game Assets
shaded · wire
About this pack

Twenty-four blades built in the stylized fantasy idiom — exaggerated proportions, painted bevels, gemwork and rune-carving that read from across an arena. They are aimed at RPG and MOBA character work and at mobile fantasy titles, where a weapon has to be recognisable at a hundred pixels and still bear inspection on the loadout screen.

What ships in the download

  • 24 sword meshes, highpoly and lowpoly for every one
  • Hand-painted PBR textures at 4K
  • Clean UV layouts, unwrapped without overlaps
  • FBX and Blender (.blend), materials already assigned
  • A JPG render of each model for picking through the set

Designs include heroic longswords, gem-encrusted royal blades, stylized greatswords, ornamental golden weapons, ruby-set warrior blades, dwarven rune-carved steel, stone-forged fantasy swords, crystal-embedded magic blades and mythological hero pieces.

A sword is harder to fit to a character than most props, because its length sets the animation. Having both densities in the archive is what makes that tractable: block the fight out with the lowpoly so the rig stays responsive, then swap the highpoly in for the cinematic or the promotional render, without the proportions shifting between the two.

The hand-painted texture work is what separates this from a realistic kit. Highlights along the fuller, the shading under the crossguard and the wear at the cutting edge are painted in, so a blade keeps its shape under an unlit or half-lit shader — the case on most mobile targets and on any deliberately flat art direction. At 4K there is room to repaint a blade in a faction colour, or to swap a gem, entirely in two dimensions.

Technical specification
Files
1 file included
About Game Assets

This aisle is production work, not a demo. The meshes are optimised for real-time budgets, the UVs are packed with proper padding, and the texture sets are 4K PBR with consistent naming so a whole folder can be imported at once.

Tested in Unreal Engine and Unity. Scale, pivots and orientation are all correct on import.

Related

More Game Assets