Skip to content
Game Assets

25 Wood Crate with Texture - Game Asset

asset · Game Assets
shaded · wire
About this pack

This pack ships the same twenty-five wooden crates in two different ways, and choosing between them is the whole point of it. Single Mode gives every crate its own texture set — twenty-five crates, twenty-five sets, no repetition anywhere on screen. Modular Mode gives you the same twenty-five models sharing eight material and texture sets between them, with a few of the crates deliberately calling on more than one.

The two sets, and what each is for

  • Single Mode: one dedicated texture set per crate, for hero props and close work
  • Modular Mode: 25 models drawing on 8 shared material sets, for filling a warehouse
  • Basecolor, Ambient Occlusion, Normal and Roughness maps throughout
  • ORM (Occlusion, Roughness, Metallic) packed for game engines
  • FBX and OBJ for both modes, with the texture sets archived separately

Density runs from 43,044 triangles on the simplest crate to 198,708 on the most detailed, so these are built for foreground work rather than for background scatter. That is deliberate: a crate is something a player walks up to, stands on and shoots at, and the plank edges, iron banding and corner damage are modelled rather than implied by a normal map.

The modular half is where the memory saving lives. Eight texture sets across twenty-five meshes means a stacked cargo bay costs a fraction of what the single-texture version would, and because some crates deliberately pull two materials, the set avoids the flat sameness that shared texturing usually brings with it. Dress the near stack from Single Mode, fill the depth of the room from Modular Mode, and the scene keeps its variety at a budget an engine will actually accept.

The textures load into anything that reads image maps, so one download serves an Unreal level, a Blender render and a Substance Painter re-texture without being converted first.

Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.

Technical specification
Software
3ds Max, Blender, Substance Designer, Substance Painter, ZBrush
Formats
FBX, OBJ, PBR textures
Files
7 files included
About Game Assets

This aisle is production work, not a demo. The meshes are optimised for real-time budgets, the UVs are packed with proper padding, and the texture sets are 4K PBR with consistent naming so a whole folder can be imported at once.

Tested in Unreal Engine and Unity. Scale, pivots and orientation are all correct on import.

Related

More Game Assets