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Smart Materials

30 Metal Smart Materials + PBR Textures (Commercial Licence)

asset · Smart Materials
shaded · wire
About this pack

The extended-licence edition of the metal volume that ships with video: thirty procedural metal smart materials, thirty 4K PBR texture sets, and the full tutorial breakdown that accompanies them. The archives are the standard release. What this edition buys is permission.

What you get

  • 30 high-quality metal smart materials (SPSM)
  • 30 4K metal PBR texture sets
  • 353 minutes of Full HD tutorial in five parts
  • Three parts on the tanker, two on the wagon
  • A licence for an unlimited number of commercial projects

The licence terms are plain. Unlimited commercial projects, no cap on sales or on views, and cover for a company or a team where more than one person will use the product. That is the only difference between this page and the standard release: same materials, same resolutions, same formats, wider grant. Buy this edition if the work will earn money for anyone other than you, or if the pack is going onto more than one artist's machine.

The tutorials are what make this particular volume worth the wider grant to a studio. They are not a feature tour of the shelf — they follow two complete props, a tanker and a wagon, through modelling, UV work and texturing, so the materials are shown being used on real geometry rather than on a preview sphere. A team that has just bought thirty smart materials gets, in the same download, close to six hours of footage showing the workflow they are meant to slot into.

The materials themselves need Substance Painter 6.2.1 or later. Where a texture has to be rotated to sit correctly on your UVs, the layers meant to be turned are highlighted in red inside each stack — some reached through the main layer parameters, some through the mask elements. Built by Mirage3Dart and Milad Kambari.

About Smart Materials

Every set in this aisle is built the way I build materials for client work: layered, parametric and non-destructive. Nothing is baked flat, so you can open any material and change the base colour, the wear amount or the roughness breakup without starting over.

Each material ships alongside a rendered 4K PBR texture set — base colour, roughness, metallic, normal and height — so you can use it outside Substance Painter in Blender, Unreal, Unity or any renderer that speaks PBR.

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