
34 Torn Fabric Texture + Stencil Generator — VOL 12
34 Torn Fabric Texture + Stencil Generator — VOL 12. Built for Substance Painter and Substance Designer. Seamless in both axes at 4K.
Every cloth material starts with a weave, and a weave is the one thing a procedural generator rarely gets right — the thread has to pass over and under in a way the eye reads as construction rather than as noise. This is the first volume of the studio's fabric library: forty woven structures captured as map sets, meant to sit underneath whatever colour and roughness work happens on top. If your package reads a PNG it can use these, which in practice means all of them.
The pack is built for layered work. A weave is not a material — it is the substrate a material sits on. Send the displacement to a height input, let the Normal ride over whatever surface detail comes later, and treat the occlusion as a mask rather than as lighting: multiplied into base colour it darkens the valleys between threads and gives a flat diffuse the depth that even lighting refuses to show on its own.
Because the maps ship separately rather than pre-assembled into a finished material, the same forty structures cover cotton, canvas, wool and upholstery without any duplication in the library. Scale decides the fibre: tiled across four centimetres a pattern reads as coarse sacking, and the identical file across four millimetres reads as a shirt. Sixteen bits of depth in the displacement is what makes that range survivable — an 8-bit height map banded at close magnification is the usual reason a weave looks stepped in a render.
Two of the forty are free to download. That is the sensible way to check tiling, contrast and scale against your own lighting before committing to the rest of the set.
Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.
These packs cover the surface detail that generators cannot invent for you. Every pattern is seamless in both axes, authored from height data first so the normal and ambient occlusion maps agree with each other, and tuned for even contrast across the whole set.
Use them as stencils, projections, trim strips or straight tiling fills. They work in Substance Painter and Designer, ZBrush, Blender and any DCC that reads a PNG.

34 Torn Fabric Texture + Stencil Generator — VOL 12. Built for Substance Painter and Substance Designer. Seamless in both axes at 4K.

40 Lace Fabric Trim Pattern + Substance Tools — VOL 12: 40 lace borders, 8 trim sheets and 40 SBSAR materials, with opacity in 16-bit PNG and TIFF.

Fabric Pattern Generator for Substance Painter and Every Software which is supported by substance Ecosystem.

Hard Surface Trim Sheet Generator (100% procedural) can Generate almost 60 different trim sheets with an unlimited variation of colour and mood.