Skip to content
Base Meshes

50 Dagger Base Mesh — VOL 06 ( Game Ready )

asset · Base Meshes
shaded · wire
About this pack

Small weapons carry a disproportionate amount of a character's design, and they get seen at conversation distance. Volume 06 is fifty dagger base meshes built for that scrutiny: rondels, stilettos, curved and leaf-shaped blades, parrying pieces, ritual and ornamental designs, each with a guard, grip and pommel modelled as part of the whole rather than bolted on.

What ships in the pack

  • 50 dagger meshes, one design to a file
  • FBX and OBJ exports of the complete set
  • UV channels 1 and 2 unwrapped on all of them
  • Under 10k triangles each
  • Three archives: FBX, OBJ and a preview set

At this size a base mesh earns its keep twice. First as a sculpting start: subdivide, punch in the pommel casting, the grip wrap and the blade damage, then bake back onto the source mesh through the second channel — proper UVs are already there, so nothing has to be unwrapped before the bake. Second as a finished prop, because 10k triangles is a generous budget for something this small. A belt knife on an NPC, a set of throwing blades on a table, a shrine offering: none of them need more geometry than they arrive with.

The variety is the reason to buy the volume rather than model one. Fifty designs built to a single standard means a whole faction, or a whole tier of loot, can share construction and scale while looking individually made. Volume 06 of the base mesh series, modelled in 3ds Max, Blender, Cinema 4D, Mari, Maya and ZBrush.

Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.

Technical specification
Software
3ds Max, Blender, Cinema 4D, Mari, Maya, ZBrush
Formats
FBX, OBJ
Files
3 files included
About Base Meshes

A base mesh exists to delete the boring part of the job. Everything in this aisle is at real-world scale with quad-dominant topology, sensible edge flow and no ngons where they would cause shading errors — ready to sculpt over, kitbash from, or take straight to UVs.

Related

More Base Meshes