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Breeze Animation Tool - Blender Add-on

asset · Game Assets
shaded · wire
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About this pack

Breeze AnimationThe One-Click Wind Animation System for Blender 5.0+

Bring your scenes to life with realistic wind animation — in just one click. Trees, plants, flags, ropes, cables, wires — Breeze Animation handles them all.

The Problem

Every 3D artist has been there: you've got a beautiful static scene, but it feels dead. You need wind. You need movement. But rigging bones, painting weights, writing drivers, tweaking keyframes. it takes hours of tedious setup for every single object.

What if you could just select your mesh and click one button?

  • The Solution
  • Breeze Animation does everything for you

Select mesh Choose mode Click Apply Done. Your object is alive.

No rigging knowledge needed. No manual drivers. No weight painting. Just wind.

Two Powerful Modes Armature Mode — Trees, Plants, Flags

Full skeleton-based wind animation with automatic bone chain creation, weight painting, and noise-driven movement. Perfect for organic objects.

  • Auto Skeleton — Creates optimised bone chains that follow your mesh shape
  • Auto Weight Paint — Distance-based skinning, no manual painting needed
  • Real-Time Controls — Adjust wind strength, speed, direction on the fly
  • Lock System — Lock base, tip, or both ends (perfect for rooted plants or hanging objects)
  • Multi-Chain Support — Multiple skeleton chains with adjustable spread axis
  • Chain Rotation — Full XYZ rotation for any angle
  • Attach System — Parent any object to the wind chain with offset controls

Shape Key Mode — Ropes, Cables, Wires

Pendulum-based wind using shape keys. Both ends stay fixed, middle sways naturally — like a real rope in the wind.

  • Natural Movement — No robotic back-and-forth. Real pendulum physics feel
  • Auto Axis Detection — Automatically detects rope orientation
  • Pinned Endpoints — Both ends locked, adjustable pin sharpness
  • Zero Bake — Works instantly, no simulation baking required
  • Real-Time — All parameters update live while animation plays

Universal Wind Controls

Works across both modes — adjust and see results instantly

ParameterWhat It Does Wind StrengthOverall wind power Wind SpeedHow fast things sway Wind DirectionWhich way the wind blows TurbulenceRandom variation and chaos Gust FrequencySudden wind bursts Noise SeedUnique motion per object

  • Wind Presets
  • Get started instantly with built-in presets
  • Gentle Breeze — Soft, calm movement
  • Moderate Wind — Natural everyday wind
  • Strong Wind — Heavy, dramatic sway
  • Storm — Intense chaotic movement
  • Light Flutter — Subtle leaf-like motion

Armature Features Armature Shapes

Chain (Vertical) — Single bone chain, bottom to top

Auto Fit Mesh — Bones follow your mesh shape

Radial (Bush) — Bones radiate from center

Horizontal — Left to right for flags and cables

Lock System

None — Everything moves freely

Lock Base — Bottom fixed, top sways (trees, grass)

Lock Tip — Top fixed, bottom sways (hanging objects)

Lock Both — Both ends fixed, middle moves (bridges, wires)

  • Multi-Skeleton System
  • Create multiple bone chains side by side

Adjustable skeleton count (1-5 chains)

Spread distance between chains

Spread axis selection (X, Y, or Z)

  • Independent chain position offset (XYZ)
  • Full chain rotation (XYZ)

Attach Object System

Hang any object from your wind chain

  • Eyedropper object picker
  • Auto-attaches to the tip bone
  • Real-time XYZ offset adjustment
  • Real-time XYZ rotation adjustment
  • One-click Detach

Rope / Cable Features Natural Pendulum Wind

Not your typical sine wave animation. Breeze Animation uses a multi-layer pendulum system

Base Sway — Slow, large swinging motion

Turbulence Layer — Irregular surges and calm periods

Gust Layer — Sharp wind bursts that come and go

All layers blend together for organic, non-repetitive movement

Smart Pin System

  • Automatically detects rope endpoints
  • Both ends stay perfectly fixed
  • Adjustable pin sharpness — how tightly ends are locked
  • Middle gets maximum movement

Performance

Real-time parameter updates — No rebuild needed for wind controls

Driver-based animation — Lightweight, no keyframes cluttering your timeline

Blender 5.0 optimised — Uses PropertyGroup for instant depsgraph tracking

Non-blocking UI — Preview mode with live playback

Requirements

  • Blender 5.0+
  • Works with any mesh object
  • No external dependencies

Perfect For

  • Trees and vegetation
  • Grass and small plants
  • Flags and banners
  • Ropes, cables, and wires
  • Hanging lamps and signs
  • Cloth strips and ribbons
  • Wheat fields and crops

Stop Rigging Wind By Hand

Life is too short for manual wind animation setup. Let Breeze Animation handle the boring stuff. You just create.

Tags

blender addon, wind animation, blender 5, armature wind, shape key animation, rope animation, cable wind, tree wind, vegetation animation, one click wind, auto rig, bone chain, weight paint auto, noise driver, procedural wind, blender plugin, 3d animation, real-time wind, pendulum physics, natural wind

Need help or have questions?

Technical specification
Software
Blender
Files
1 file included
About Game Assets

This aisle is production work, not a demo. The meshes are optimised for real-time budgets, the UVs are packed with proper padding, and the texture sets are 4K PBR with consistent naming so a whole folder can be imported at once.

Tested in Unreal Engine and Unity. Scale, pivots and orientation are all correct on import.

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