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Substance Designer

Manhole and Pavement Tutorial — VOL 15

asset · Substance Designer
shaded · wire
About this pack

we have another organic surface material in substance designer, for this kind of material, you can play with different nodes and see effects on the surface. After watching this making of process you should have a good understanding of making this kind of surface material. you can bring all the details, change them, or mix with another surface so easily and add them to your environment.

So let's see how to make a manhole and pavement stone in the Substance Designer in just 180 minutes.

Contents

  • 180 minutes of unnarrated videos
  • 1080 Resolution

Software Used

Substance Designer

Chapters

Height/AO/Normal

In the first phase of the tutorial, we will create the basic shapes and forms of the pavement stone + manhole and after that, we will add medium and small details for the height normal, and ambient channel.

Base colour/Roughness/Metallic

In this chapter, you can learn how I add colour, roughness, and metallic data to the graph.

Level

Intermediate.

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Technical specification
Software
Substance Designer
Formats
MP4
Files
3 files included
About Substance Designer

Every volume in this aisle is a complete build. We start on an empty graph and finish with a finished, parametric material — no time-lapses and no skipped steps. There is no voice-over and there are no subtitles: you watch the graph go together at full length, at 1080p.

The source .sbs is included, so you can open the finished graph, inspect the exposed parameters and take the technique into your own materials.

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