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Substance Designer

Military Radio In Substance Designer Tutorial

asset · Substance Designer
shaded · wire
About this pack

Discover how to achieve this result in substance designer without fancy modelling, just base shape for radio form. In this tutorial, you can learn how to use 3d model in substance designer to create fully procedural texture, only in 360 minutes. for using this tutorial, you need to know the basic fundamental of substance designer and its workflow

Contents

  • - 360 minutes unnarrated videos
  • - 1080 Resolution

Chapters

  • Modelling and Unwrapping basic form of radio
  • Creating the Height/Normal/AO maps for overall shape and details
  • Creating BaseColor/Roughness/Metallic maps
  • Exporting and Rendering in marmoset toolbag

Software Used

  • 3Ds Max
  • Substance Designer
  • Marmoset Toolbag

Level

  • Intermediate
  • Prerequisite Basic knowledge of software used

attention: sbs file, marmoset scene, and 3dsmax file are not included Attention: all videos are unnarrated ( it means there is no voice over videos or subtitles ).

Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.

Technical specification
Software
3ds Max, Marmoset, Substance Designer
Files
1 file included
About Substance Designer

Every volume in this aisle is a complete build. We start on an empty graph and finish with a finished, parametric material — no time-lapses and no skipped steps. There is no voice-over and there are no subtitles: you watch the graph go together at full length, at 1080p.

The source .sbs is included, so you can open the finished graph, inspect the exposed parameters and take the technique into your own materials.

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