
Image to 3D
Turns a single reference image into a 3D mesh inside Blender, without leaving the viewport or sending the model to a web service.
Every clip is the actual add-on running in Blender — no edits, no speed-ups.
BLENDER ADDON · MODELING SUITE
An all-in-one modeling suite that brings the tools artists love from 3ds Max and Substance Modeler into Blender — splines with real parameters, clay-like SDF modeling, cutters, FFD and more. One panel, a complete workflow.
3ds Max–Style Splines SDF Modeling Cutter & Modify Tools
WATCH THE TEASER 01
3DS MAX–STYLE SPLINES
Sdf modeling
Blending
04
WELD
05
Cutter modeling
Modify · ffd
Modify · sweep
Conform tools
Section
Viewport card ui
Part 2 · Edit Spline
Part 3 · Modify
Part 4 · SDF
Part 5 · Blend & Weld
Part 6 · Cut
日本語 パート1
パート2
パート3
パート4
パート5
パート6
한국어 파트 1
파트 2
파트 3
파트 4
파트 5
파트 6
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Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.
Every tool here started as a job I did not want to do by hand a second time. They are small and focused rather than a suite: each does one thing, it does it inside your existing workflow, and it does not ask you to learn a new way of working to get value out of it.

Turns a single reference image into a 3D mesh inside Blender, without leaving the viewport or sending the model to a web service.

Unwraps a model in one pass — seams placed, islands packed, texel density consistent — for the UV work nobody wants to do by hand.

Free. Adds secondary bounce and overshoot to an existing animation, as real keyframes you can open and keep editing.

Quad remesher for hard-surface and organic models. Rebuilds flat panels as clean n-gons and drops the edge loops that carry no shape, without moving the surface.